Showing posts with label KDE. Show all posts
Showing posts with label KDE. Show all posts

Friday, 21 November 2008

Bomber moves into KDE Games

Work on bomber as progresses well. It was moved playground to kdereview for a bit of peer review. This turned up a few things. Most of the issues I fixed were because I'm a Java coder writing C++ :-) So I learning quite a bit about the best practices, which is good. Bomber has now moved into kdegames!! So should be in the upcomming 4.2 release. Time to start thinking about my next project.

For people reading my blogg for the first time, here is a repost of some information about bomber:

The aim of the game is to destroy the buildings below you, before you crash into them. The space ship will fly over the buildings, getting lower each time. Once the level is cleared, you start of the next, which is harder with taller buildings and a faster plane.


The game is still in development at the moment and can be found in the playground section of the KDE repository. Big thanks to Eugene who worked on the theme.

Tuesday, 28 October 2008

Progress on Bomber

Work progresses on bomber. I think the game is pretty much ready for a release now. It's been moved to KDE Review and I'm now in the progress of cleaning up the code a little. I just need to fix a few things that occurred since I'm a Java coder writing C++ :-) If all goes well, I hope to see it get moved to KDE Games in time for the 4.2 release.

Monday, 13 October 2008

Wireless on dell studio

So, just though I'd make a quick post. I've been having problems getting the wireless to stay connected on my new dell Studio laptop. I'm using the kde version of the network manager on OpenSUSE 11. Today I turned off the auto connect for the wireless........... and now it seems to stay connected all the time. Which is great!

Monday, 29 September 2008

Bomber for KDE

I've been working the last few months on a new game for the KDE Desktop. The main aim of this was to get back into kde development. It's been quite a while since my last app kmud. So I want to create something simple that would allow me to focus on the actual programming and getting used to the QT/KDE APIs.

The aim of the game is to destroy the buildings below you, before you crash into them. The space ship will fly over the buildings, getting lower each time. Once the level is cleared, you start of the next, which is harder with taller buildings and a faster plane.


The game is still in development at the moment and can be found in the playground section of the KDE repository. Big thanks to Eugene who worked on the theme.